Last Updated: January 22, 2023
In the world of the Forgotten Realms, players can find many different magical items.
OnGreat power figuresis a set of small figures that can transform into creatures when their command words are used.
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What are miraculous power figurines?
Miraculous Power Figurines are small figurines made of stone or mineral imbued with magical power.
When the player uses a command word for figures and throws them into an empty space within 60 feet of them, the figure will turn into a beast.
The duration of the transformation and subsequent cooldown are character-specific and based on their relative strength as a beast.
There are several different figures in the world that players can find. Each one is designed to honor a different beast, and the figurine will be designed to resemble the beast it is intended to transform into.
Once a figure transforms into its specific creature, it will take the transformed beast's stat and remain in that form until one of several conditions is met.
1. If the duration ends, it will turn back into a figure.
2. If a creature's health drops to 0, it will turn into a figure again.
3. Re-using the command word while touching a creature will turn it into a miniature.
Once the creature transforms back into a figurine, it can't transform back into a beast until the timer expires. This time will be character specific.
Great types of power figures
There are different types of miraculous power figures. Each bears the likeness of a different beast and can transform into a different beast for different times. Some come in sets.
They're hereD&D5e Miraculous Power Figures.
bronze faucet
Weird
This raging bronze griffin figure can turn into a griffin for up to 6 hours. After returning to figure form, he cannot transform for 6 days.
ebony fly
Weird
This ebony horsefly figurine can turn into a giant fly for up to 12 hours. After returning to figure form, he cannot transform back for 2 days.
golden lions
Weird
These golden lion figures are always made in pairs.
The lion transformation can be used individually or simultaneously, and each figure can transform into a lion for up to 1 hour.
Once the lions revert to their figurine form, they cannot change back for 7 days.
ivory goats
Weird
These ivory goat figurines are always created in sets of three, and each goat in the set is unique and functions differently from its relatives.
travel goat
This goat figurine can transform into a large goat with the same stats as the mount.
It comes with 24 charges, each representing up to 1 hour of use.
The traveler's goat can change as long as the figure maintains its charges.
When the charges run out, it will return and you won't be able to transform again for 7 days.
calf goat
This character can turn into a giant goat for 3 hours. Once used, it cannot transform again for 30 days.
horror goat
This character can also turn into a giant goat for up to 3 hours. However, this goat cannot attack.
While the goat itself cannot attack, its horns can be removed and used as weapons. One horn becomes a +1 spear and the other becomes a +1 longsword.
Removing one of the goat's horns requires an action, and the weapon disappears and returns to the goat when it reverts to its miniature form.
Additionally, this goat radiates a 30-foot radius of aura when the player mounts it.
Any enemy creature that begins its turn with a goat aura must make a DC 15 Wisdom saving throw. On a failed saving throw, the creature is afraid of the goat for up to 1 minute or until the goat reverts to figure form.
Attacked creatures can repeat a Wisdom saving throw at the end of their turn, ending the effect on a successful saving throw.
On a successful saving throw, the creature becomes immune to goat's aura for 24 hours.
Once the goat returns to its figurine form, it cannot change back for 15 days.
marble elephant
Weird
This is one of the largest figurines, measuring approximately 4 inches long and tall. He can turn into an elephant for 24 hours. Once flipped, it cannot transform again for 7 days.
obsidian steed
Very rare
This polished obsidian horse figurine can become a nightmare for up to 24 hours.
Nightmare will only fight to defend itself. Also, if you have a good setting, there is a 10% chance that the nightmare will ignore your commands.
If you ride a Nightmare that ignores your orders, you and the Nightmare will immediately be transported to a random location on Hades' plane, and the Nightmare will revert to its miniature form.
Once the Nightmare returns to its miniature form, it cannot change back for 5 days.
onyx dog
Weird
This onyx dog figurine can turn into a mastiff for up to 6 hours. The mastiff has an intelligence of 8 and can speak common when in beast form.
In addition, the mastiff hasseeing in the dark(within 60 feet) and sees invisible creatures and objects within that range.
Once the mastiff returns to its figurine form, it cannot change back for 7 days.
serpentine owl
Weird
This snake owl figurine can transform into a giant owl for up to 8 hours.
In beast form, the owl can telepathically communicate with you from any distance as long as you are on the same plane of existence.
Once the owl returns to its shape, it cannot change back for 2 days.
silver raven
Rare
This silver crow figurine can turn into a raven for up to 12 hours.
While in beast form, players are free to throw animal messengers at the raven.
Once the raven returns to its figurine form, it cannot change back for 2 days.
Where can I find characters with miraculous powers?
Miraculous Power Figurines will not be items you find nearby. These items must be crafted by master craftsmen who can imbue the figures with transformation abilities; They will not fall into the hands of just anyone.
The places where the Figurine of Miraculous Power can be found include the depths of dangerous dungeons, perhaps guarding the dungeon itself, belonging to people of great power, or guarding sacred and important areas.
DM's Guide to Including Miracle Power Numbers
mechanical considerations
Initiative order is the most important mechanical consideration when it comes to ensuring players have access to Miracle Power Tokens.
While figure cooldowns help lessen the raw pull of more allies into combat, the ability for your players to drop multiple figures in combat can quickly turn a big boss fight into child's play.
Therefore, you must be careful not to give your players too many chips, as the inherent power of the initiative order should not be ignored.
Also, make sure the beasts the figures can transform into aren't too powerful for their current level.
Combat is designed to challenge players, and this challenge will keep them engaged.
Not only is the combat too easy and boring, but if it revolves around his character, players can feel secondary to the statue, which is never good.
Considering role-playing and world-building
When it comes to incorporating the gorgeous power figures, aesthetics will be critical to immersive integration.
If you put a Miraculous Power Figure in a situation where it doesn't make sense, players will notice the dissonance and will be removed from the experience.
For example, if you have a goth spider queen that suddenly drops Dread Goats or Golden Lions, players will wonder why she has them.
Therefore, the first thing you should ask yourself when placing figurines in your environment is "who is mabecause that will determine where you put them.
Another important thing to keep in mind is that if your players get the miniatures too early, they may stop early in the game.
Players are not supposed to start scoringmagic itemsonly later in the adventure, and as such, magical items tend to have relatively high firepower.
Unless you intend to smash the figures and render them useless in combat, there's a good chance your players will end up with figures if they win the fight.
Make sure they are at the right time in their adventure to have such powerful magical items.
You can also create creationspuzzles or codeswith the Miraculous Power Figurine.
For example, you can use the Magic Mouth spell to create an activation point where the spell activates figures to protect an area.
There are endless possibilities to incorporate wonderful power figures. Here are some character beats you can use to inspire your own campaign!
Characters and settings for wonderful power figures
The powerful noble has sets of Golden Lions to protect his estate and family. They were made for him by the most skilled artisans in the country, and he takes great pride in maintaining and caring for them.
Players can befriend the nobleman to learn the secrets of his figures, or they can kill him to take the figures.
If he is killed, the artisans who made them may be less willing to help, as the noble was one of their most prestigious clients.
* * *
A gothic plague queen who rides an obsidian horse and commands an army of ebony flies to do her bidding, holed up in her rotten gothic mansion.
His army of giant flies causes trouble in the surrounding area, and their pestilence spreads throughout the area.
Farmers are concerned that their harvest will be less than in previous years, and tasked players with finding the source of these flies and spreading the disease across the lands.
* * *
The legendary spymaster, who conducts most of his communications through his army of Silver Ravens, tracks the group with his scouting army of Snake Owls.
The group is slowly seeing an increase in great owl numbers in their vicinity, even in places where owls may be less common.
They can befriend the spymaster, who will teach them the secrets of the figures and help them make their own figures, or kill him and take his figures.
* * *
The city guard in the power of magical wizards commands an army of K9s, which are Onyx Dogs. Every dog has a name and you can name them, even if they are in the form of figurines.
The dogs are unwaveringly loyal to him and he would be devastated if anything happened to his dogs.
However, she is getting old and looking for new homes for her dogs as she is too old to care for them properly.
Players who befriend him can receive an onyx dog as a gift, as he sees the team as a force for good.
* * *
The mighty druid has wrapped herself in a jungle dungeon filled with Magic Mouths that activate their Miraculous Power Figures to protect her.
He uses miraculous power figures as vessels for the souls of his fallen animal friends and considers them his true family.
Players can learn his soul transmitting power or kill him for his items. However, their figures will rebel against them when they realize that they have killed their friend.
Final thoughts on miraculous power figures
Miraculous Power Figures are a great way to introduce players to the concepts of magical items.
They allow your players to familiarize themselves with the functions related to magic items, such as command words. They also allow players to combine team numbers with additional allies.
The most important thing to consider is whether the inclusion of Wonder Power Figures will be fun for you and your players.
There is no right or wrong way to leadD&Dgame, so make your decision based on what you think will be most fun for your group!
Good luck, have fun and happy hunting!
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luxia le(Contributing expert)
When I'm not writing about RPGs, I play Dungeons & Dragons, Magic: the Gathering, Yu-Gi-Oh!, X-Wing Miniatures and many other beautifully crafted board games with the people I love.
FAQs
How do I get better at DMing? ›
- You don't have to know every rule. ...
- Start with a pre-written adventure. ...
- Plan only as much as you need. ...
- Discuss expectations with your players. ...
- Work with your players, not against them. ...
- Choose a style that suits you. ...
- Prepare small details ahead of time.
While a learning curve is definitely required, DMing can be a satisfying and creative way to play DnD. Is DMing Hard? No, although there is an increase in responsibility. Anyone can be a DM, it just requires more preparation outside of the game and a mindful eye in-game to ensure a smooth experience.
How do I get better at roleplaying in D&D? ›- Don't Overcomplicate Things in the Beginning. ...
- Take Inspiration From Professionals. ...
- Narrate the Character's Actions. ...
- Background Lore is Important. ...
- Try to Imagine What Your Character is Experiencing. ...
- Don't Be Flawless. ...
- Don't Be Selfish. ...
- Stick to Your Alignment.
The paladin is perhaps the most powerful combatant of all of D&D 5e's classes. It combines the best aspects of the fighter and cleric into a single character. Paladins get a fighter's weapons, spellcasting like a cleric, and several unique features. These make paladins terrifying to fight.
How do I stop being creepy in DM? ›- Be thoughtful and creative. ...
- Use proper grammar. ...
- Be aware of the medium and the message. ...
- Avoid a superficial approach. ...
- Know the rules of engagement.
Ask questions
If you're not on a dating app, and are just sliding into somebody's DMs on social media, then the best first message to send is one that comments or asks a question about something specific on their profile, says dating expert at OkCupid, Melissa Hobley.
If you organize everything very well there is no problem with having 2 DMs or even more. I always find this as to many cooks in the kitchen.
Is it worth sliding into DMs? ›Sliding into someone's DMs can be a really good way to start a conversation with someone you're into. Whether you're looking to hook up, start a relationship, be friends first, or even just to hang out with their dog – sliding into their DMs can be great for starting any new kind of relationship!
What is the optimal number of players for D&D? ›As a rule-of-thumb, the best D&D parties tend to consist of around four to six players, plus the DM. This gives people enough to work with, whilst preventing the aforementioned roleplaying chaos.
How to roleplay well in bed? ›- Brainstorm sexual fantasies. Before trying out a scene with your partner, discuss different scenarios and roles you'd both like to try. ...
- Discuss consent. ...
- Select a safe word. ...
- Communicate during the scenario. ...
- Spend time together afterward.
What is the optimal number of DnD players? ›
Like this post on RPG StackExchange states, pg 83 of the DMG says that the ideal party size is 3-5 players. This is also referenced in the official adventure modules written by Wizards of the Coast which are typically geared towards 4-5 or 4-6 players.
What is the weakest DnD class? ›Monks are generally considered the 'weakest' class in DnD 5e, with low AC until the late game (when monsters have huge attack bonuses anyway), low damage dice (levels 1-4 being the apex in terms of damage compared to other martial classes) and being far too resource intensive.
What is the least chosen DnD class? ›Druids on the other hand are the least popular class to play in DnD. Druids are fairly complicated to play with all the different shapeshifting abilities, and this complexity doesn't necessarily reward you with a very strong class.
What is the most overpowered character in DnD? ›The most overpowered DnD build of all is the Bear-barian; a druid barbarian multiclass that can tank almost anything. For this DnD build players will be starting with a druid, taking Circle of the Moon at level two to allow them to Wild Shape as a bonus action and for better choices for combat Wild Shapes.
How do you slide into DMs successfully? ›- The golden rule: never lead with a nude. ...
- Get to know their profile before sliding in… ...
- … ...
- Sense the vibe and don't come across too keen. ...
- When you have the chance, meet in real life. ...
- If you're in a relationship, don't overstep your boundaries. ...
- Don't be ashamed of the DM slide.
- Start small (and subtle) Sliding into the DMs works best when the person already knows you exist. ...
- Use your words. Once you've started liking pictures, you can up the ante by adding a comment. ...
- Less compliments, more questions.
- The Adversarial Dungeon Master. This is where the difference between challenge and competition is key. ...
- The Balance of Saying No. ...
- The DM Who Plays Favorites/Unfavorites. ...
- The Dungeon Master Who Doesn't Control the Room. ...
- The DM Unwilling to Learn/Change.
- Don't Be Afraid to Make Calls and Stick With Them. ...
- Think Globally, Act Locally. ...
- Flesh It Out After the Fact. ...
- Improv for Fun. ...
- Ask the Players What They Plan to Do. ...
- Know When the Improv Ends.
It's possible to be a Dungeon Master and control a player character simultaneously but it's important to balance the DM's character to make sure it doesn't overshadow the party, or make the game about the DM's character.
What does it mean when a guy slides into your DMs? ›What does “sliding into the DMs” mean? The phrase originated on social media platforms like Twitter and Instagram. It has since become a popular slang, originally referring to the act of sending a private, direct message (DM) to someone you have a romantic or sexual interest in. This has since evolved.
Can you send yourself a DM? ›
Tap the speech bubble icon with a plus to create a new direct message group. Skip the friend selection and tap “Create Group DM” at the bottom of the page. The new group should now appear in your “Direct Messages” tab. You can open it to send yourself a message at any time.
Can you play D&D with 2 players and a DM? ›Yes, you can play 2-player DnD. In those cases, you will want to play with one DM and one PC. You can play with as many people as you want in DnD. The number of players comes down to how many people are available, and how many players your party feels comfortable with.
When did DM become a thing? ›PM entered the vernacular around 2003, and it was embraced by Yahoo, Facebook, and Reddit. And then DM appeared on the scene around 2013 with Twitter, Snapchat, Discord, Slack, and Instagram using the language instead of PM.
How many DMs does the average girl get? ›On the average, a woman in the US will get around 5–10 messages on a dating site each day. Some get less than this, and some can get as much as 150–200 a day. Here are some of the reasons that you might get more or less emails on a dating site: Geographic location - There's a lot more people in some cities.
Do guys like girls sliding in to DMs? ›Based on 406 men who voted.
NINETY-NINE FCKING PERCENT OF MEN ARE OPEN TO A WOMAN SLIDING INTO THEIR DMS.
Since your goal is to elicit a response, it's best to DM someone at a respectable hour (think 9 a.m. to 9 p.m.) or when your chances of catching their attention are higher, like when the person just posted something on their Instagram grid or story, or a tweet.
Is 7 people too many for D&D? ›While there isn't a set limit for how big a party can be, I think you will benefit from having no more than 7 players as this could result in having too many characters to be able to give them all depth and a rich story – while also making DMing much harder.
How many is too many for D&D? ›You've added them into the narrative and adapted the story to feature them. Then, you realize you've invited too many people. Dungeons & Dragons is balanced for a group of four, though five and even six can work well.
What is the average age for D&D? ›Based on that experience I'd say the average person seeking to enter my game is about 24 to 26 years of age but it can vary a lot.
What not to do in roleplay? ›- 1.1 Do Not God-mod.
- 1.2 Do Not Meta game.
- 1.3 Do Not Auto (Auto hit, Auto walk, etc)
- 1.4 Do Not Lore break.
- 1.5 Do Not Power-play.
- 1.6 Do Not Play Mary-Sues or Gary-Stus.
What to roleplay when bored? ›
- 1 – Cooking in the kitchen. ...
- 2 – Tea party. ...
- 3 – Post office. ...
- 4 – Supermarket. ...
- 5 – Hair salon. ...
- 6 – Cops and robbers. ...
- 7 – Pirate ships. ...
- 8 – Castles.
Roleplay can have its place in a relationship, but you should feel comfortable just being yourselves sometimes, too. If you only role play, then you never have sex as yourselves, meaning you never have the intimate physical experience of sex while in your own mindsets – in the character of you.
What is the 1 to 10 rule in DnD? ›The 1:10 rule is a commonly used roleplaying mechanic that limits the time players can make choices about their actions to ten times the length of action their character can take. In combat this means that when a player's turn comes up, they are given one minute to make up their mind about what they want to do.
What is the average score in DnD? ›A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18 is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30.
Is 6 players too much D&D? ›The ideal number of players for D&D is 4-6. This number does not include the DM. Less than four players mean each player must invest a lot of time, attention, and energy into the adventure. More than six players can easily bog down.
What is the weakest God in D&D? ›Demigods. They are the weakest of the deities, and are able to grant spells and perform a few deeds that are beyond mortal limits. Lesser deities. These entities can perform more powerful deeds than demigods can, and have keener senses where their portfolios are concerned.
What is the least popular race in D&D? ›Aasimar. The Aasimar is the least-played race according to DnD Beyond stats.
What is the most unpopular class in D&D 5e? ›For even more casual D&D fans, though, the idea of the Druid class being the least popular class in the game by a seemingly noteworthy distance is one of those things that is both kind of surprising and really not that shocking.
What is the most played class in 5e? ›Fighters are the most popular class in all of D&D, and Champion Fighters are the most popular Fighter. By a lot. This is something that D&D has said is true internally, it's something that D&D Beyond has correlated, and it remains true–for single classed characters.
What is the hardest class in D&D? ›- Druid.
- Monk. ...
- Sorcerer. ...
- Cleric. ...
- Warlock. ...
- Rogue. ...
- Ranger. ...
- Paladin. The easiest class for beginners on this list is the paladin, however, it is harder to play than the fighter and the barbarian. ...
What is the most broken multiclass in D&D? ›
The warlock and sorcerer are one of D&D 5e's most infamous multiclass combos. A build combining the two is often dubbed the "coffeelock." This build takes advantage of the warlock's ability to regain spell slots on a short rest and the D&D sorcerer's ability to convert spell slots into sorcery points.
Who is #1 D&D villain? ›1 Strahd Von Zarovich Holds His Entire Campaign Together
Strahd von Zarovich is one of the most iconic antagonists in all of Dungeons & Dragons, dating back to Advanced Dungeons & Dragons.
- Half-elf Lore Bard.
- Human Polearm Fighter.
- Warforged Cleric.
- Aasimar Redeemer Paladin.
- Half-elf Sorlock.
- 1) Probably Bad RPG Ideas. This is a wonderful resource for great ideas for one's game. ...
- 2) Books, Comics, Movies, and TV Shows. ...
- 3) The Dungeon Master's Guide. ...
- 4) Other Adventures. ...
- 5) Google search “Good D&D Campaign Ideas”
- 1 Stick To What Is Fun.
- 2 Curate A Really Great Group. ...
- 3 Set A Realistic Schedule. ...
- 4 End Campaigns When They Need To Be Ended. ...
- 5 Run A One-Shot. ...
- 6 Play Other Games. ...
- 7 Get The Other Players To Pitch In. ...
- 8 Watch And Listen To D&D Podcasts. ...
- Respond To One Of Their Stories. ...
- Ask Them About Something They Recently Did. ...
- Send A Post You Found That Reminded You Of Them. ...
- Bring Up A Mutual Friend. ...
- Invite Them Out With Friends. ...
- Ask For Tips If You're New To The City.
...
Here are some tips to remember when creating descriptions:
- Engage the senses. Describe more than just one sense.
- Don't talk for too long. Players will often toon out. ...
- If there is any action occurring, be sure to explain it.
Yes, the DM can have a player character. As someone who frequently plays in very small groups (sometimes with only one other player), I often play a character whilst DMing. There are a few pitfalls to be aware of when you make what's known as a GMPC (or more specific to D&D, a DMPC).
Does the DM create a character? ›The Dungeon Master doesn't play a character themselves, instead, they are the storyteller and referee of the game. They create the story and adventure for the players and then facilitate the story in the gaming session.
How do you roll for proficiency bonus? ›Your proficiency bonus is always based on your total character level, as shown in the Character Advancement table, not your level in a particular class. For example, if you are a fighter 3/rogue 2, you have the proficiency bonus of a 5th- level character, which is +3.
Can you relapse with burnout? ›
Your mind and body work hard to make you succeed in life, and when that work eventually drains you, you may be more prone to getting sick or relapsing. When you feel that you may be getting close to burnout, it is essential to handle it immediately before the consequences arise.
Can you reverse burnout? ›Burnout doesn't go away on its own; rather, it will get worse unless you address the underlying issues causing it. If you ignore burnout, it will only cause you further harm down the line, so it's important that you begin recovery as soon as possible.
How long does it take your brain to recover from burnout? ›It takes an average time of three months to a year to recover from burnout. How long your burnout lasts will depend on your level of emotional exhaustion and physical fatigue, as well as if you experience any relapses or periods of stagnant recovery.
How do you start a flirty DM? ›- Start small (and subtle) Sliding into the DMs works best when the person already knows you exist. ...
- Use your words. Once you've started liking pictures, you can up the ante by adding a comment. ...
- Less compliments, more questions.
- Make sure your socials are as clear as day. ...
- Like a pic or two of his in the days leading up to DMing. ...
- Reply to his story but only if you're following one another. ...
- Do not ignore him IRL.
The tarrasque is essentially the godzilla of the Dungeons & Dragons multiverse, where it is said that only one exists on each world and its arrival will bring about the apocalypse. The tarrasque will resist most forms of damage and can heal so quickly that most attacks won't do it any lasting harm.
How long does it take to prep as a DM? ›...
How Long Does it Take You to Prep Your D&D Game?
Response | % of total |
---|---|
About an hour | 33% |
About two hours | 28% |
About three hours or more | 29% |