15. Lock of Trickery (best for hiding valuable cargo)
The most complicated padlock in the game
If you have a chest full of goods with you and trust issues, this lock is the perfect complement to your paranoia. Anyone trying to pick you is at a disadvantage, which gives you some confidence during long breaks with less-than-neutral teammates. It is a normal looking lock that has triggers that work magically against burglars.
Where Lock of Trickery excels
- Protection of items
- frustrating thieves
14. Escalation Potion (Best for Dodge and Surprise)
The climbing potion is perfect for distancing yourself from enemies.
Dungeonmasters often use forest marches and mountain climbs to test the spirit of those who take part in their campaign. This multi-layered elixir grants walking speed, an advantage on Athletics tests when climbing, and lasts for an hour.
What climbing potion are you best at?
- Long-lasting climbing ability.
- Multiple uses (hunting, espionage, combat, stealth, escape)
- It works immediately after consumption.
13. Directional Sphere (Best for Aiming)
Direction Sphere is a must-have item for those who have problems with orientation.
You never told anyone about your plans to travel to the Neverwinter Abyss, so no one reminded you to bring a compass. Fortunately, one of your companions stole the orb from a drunken sailor who always knows where north is. With this handy tool, scanning will never be useless.
In which direction the sphere stands out
- Knowledge of the Way
- Compact
- Incorruptible
12. Fishing Rod (Best for Survival)
The Fishing Pole is with you in the saddest moments.
It's been days since you and your party saw the water, your food supplies are running out, and tensions are rising as the sun sinks behind the hills. Suddenly the sound of running water fills the air and you start running. When you reach the strait, you see a small river with a small waterfall teeming with fish whose orange tails glow in the last rays of the evening. You purr into the three-meter cane in your hand and proudly watch it transform into a fishing rod perfect for tonight's dinner.
What fishing are you best at
- be staff
- Be a fishing rod on demand
- Can be used as an arcane focus.
11. Warmup Ruby (best for spellcasting)
The weapon conversion in Arcane Focus is the D&D version of the "hands-free" devices.
The Warlock sits atop a cliff tuning into his new weapon, a sword adorned with a sparkling blood-red ruby. After a while, they drop their old and battered staff on the ground, shielding their new Arcane focus. The War Mage's Ruby gives magic users the ability to wield weapons and magical focus in the same hand, freeing the other hand for an impromptu attack, somatic spell ingredients, or holding a shield. After the attacks the Warlock faced, they decided that the staff was too weak a weapon for what they would have to do next.
What Ruby of the War Mage excels in
- Convert weapons into arcane bonfires
- Condensation of the manual duty of magic users
- Replaceable
10. Talking doll (best to entertain or distract)
Pranking people with puppets is important.
A small stuffed animal leans against the bar, staring at the crowd of drunken gamblers. Every time someone hits a beer and yells "Skol!" the doll giggles and shouts "For the treasure!" The bartender smiles as all the men simultaneously turn to look at the inanimate object on the bar in front of them. Before they can scream and run away in terror, the bartender says to the doll, "Who's your favorite for tonight's boxing match?" and the doll replies, "Orcs, of course!" And they all burst out laughing, for they had never been orcs.
What a talking doll is best at
- Programmable up to six phrases of six words each
- Phrases can be set to activate under certain conditions
- Expressions are interchangeable.
- Confuse, scare, joke and entertain
- Generally Furby
9. Jug of sobriety (best to stay out of trouble)
Never lose another drinking game again.
This one is for anyone who has ever ordered an alcoholic drink and then pushed the bartender aside, asking him to stop drinking alcohol. Win any drinking competition you enter as long as they allow you to use your own jug. This tableware protects you from all the harmful effects of the alcohol you drink from it.
What makes a sobriety jug different?
- Makes you look like you've been drinking
- keeps you sober
8. Smile wand (best for spreading joy)
Jester the Tiefling uses a smile wand on Nott the Brave.
You've been in the dungeon for days. The smell of rotting meat and stale water has long filled the nostrils and overpowered the senses. It's been days since you ate a hot meal or slept in dry clothes, and frankly, you're exhausted. When you and your crew reach the end of the tunnel, you see a ferocious creature hovering above you, its fangs dripping with poisonous saliva. It squeaks over you, and you raise your wand menacingly. A smile appears that stretches the entire width of the creature's face, and in its confusion the creature loses control of the walls as it touches its face, trying to understand why it is contorting like that. This gives you and your crew enough time to dispose of the creature and make your long-awaited escape from the depths of the dungeon.
What distinguishes the wand of a smile
- Forcing smiles on unwilling creatures
- comic relief
- rechargeable
7. Indestructible Arrow (Best for Ammo)
If you're having trouble keeping things intact, you're going to need these arrows.
To save their lives, your team decided to jump from the waterfall to avoid capture and certain death by the enemies chasing him. By the time you reach the base of the waterfall, most of the equipment and weapons are broken and scattered among the rocks. All but your quiver, filled with pristine arrows, ready to fire at any foe who dares follow him. Every archer should have an indestructible arrow in their arsenal. This ammo cannot be broken unless its magic is removed in an anti-magic field.
What makes the indestructible arrow stand out
- reliable ammunition
- You can add your proficiency bonus to attack rolls if you are proficient with the longbow.
6. Smoldering Armor (best for armor class)
You've never looked cooler than in smoking armor.
Lets be honest. You don't play Dungeons and Dragons because you hate drama. All you need to know about this armor is that it protects you just as well as normal armor, but it has smoke trails that make it look like you've just stepped off a battlefield in the ninth level of Dante's Hell. If you're not here for that kind of rudeness, drive faster.
What distinguishes smoke armor
- Making you look like you have something important to say
- continuous special effects
- It protects you like boring stuff
5. Veteran's Staff (best for infiltration)
They can take your sword at the gate so make sure you have backup.
Typically, your group is in the midst of a search and seizure operation that requires little or no deception or deception. Finally, these Braun warriors need your help to infiltrate a church run by cultists who want to unleash hell on Earth. The only way to get close to a church leader who has charmed all his constituents is to disguise himself as a council elder and thus appear unarmed. As you make your way to your seat, your target will appear, dressed in white robes, and will run to greet you. "Colin, it's been so long since we last hugged. Old friend, I have something wonderful to show you. Today is the day we raise the Titans to remake the world." You look straight into the man's eyes and say the phrase "poppycock". From your hand, once holding a shattered staff, emerges a long sword, with which you deftly pierce the heart of the cult leader. The next moment, you slam the dimensional door and disappear from the room before anyone realizes what happened.
What distinguishes experienced staff
- be a long sword
- It looks like a staff until you need it as a sword
4. Expression Shield (best for protection)
Use this shield to confuse your enemies and let everyone know how you feel.
If the description of the smoking armor touches your soul, connect it to this shield, so others will know how you feel. Is there anything better than taunting your opponents with a shield when they miss you in melee attacks?
In which word shield do you stand out?
- Gives +2 to CP
- Adopt the chosen facial expression.
- You can change the phrase to a bonus action
3. Moontouched Sword (Best for Utility)
A beautiful and functional weapon and light source.
This is the third week in a row that his campaign is in darkness due to some atmospheric catastrophe. You've grown tired of the darkness and in your search for things to illuminate your surroundings, you'll come across an ordinary sword that, when unsheathed, emits a light that extends 30 feet in all directions from you, becoming dimmer as you draw it. propagates.
In which it surpasses the sword touched by the moon
- illuminating the darkness
- Light control does not require any action.
- It can be a weapon and a torch at the same time.
- It does not require the same spark, fuel and air as fire.
2. Magic Tattoos (Best for Authenticity)
A magician drawing magic from his Cobra tattoo.
A mysterious figure emerges from the shadows of the alley, wrapped in tattered rags, dragging a sack behind him. You cast dancing lights on it, and four bolts of lightning pop out and circle over the creature, revealing arms covered in thick black markings. Suddenly, one of the markings appears to glow and emit a lightning arc that cuts across the alley in your direction. Tattoos are like spell scrolls! You think to yourself, running in the opposite direction.
What are the magic tattoos?
- Pause spells you can cast without spell slots
- rechargeable
- Development potential that grows with your character.
- Many different types of tattoos for all types of players.
1. Healing Potion (Best for Healing)
Drink this when you feel like you're dead.
Smoke swirls around you so you know it's not just your awesome smoking armor. Your friends are scattered around you in various states of ruin, groaning and desperately crawling to safety. Leave two vials in your pocket, tapping them gently together as you get as close as possible to the fight without putting yourself at risk. You thrust the vial into your falcon's talon and whisper to be delivered twenty-five feet away to the hand of your Devil Paladin's party leader, who lies bloody and nearly unconscious on the battlefield. You drink a second vial for yourself while your familiar flies away. Suddenly your body comes to life, your eyelids open and the sharp pain in your head gives way to a dull throbbing as you live to fight another round.
What healing potions are you best at?
- Keep yourself and your team alive on the battlefield
- Immediate replenishment of hit points
- Restores an unconscious character to life if applied before 3 death saves fail.
FAQs
[Top 15] Best Common DD Magic Items? ›
Common items are worth 100 gp, uncommon ones are worth 500 gp, rare items are worth 5,000 gp, very rare items are worth 50,000 gp, and legendary items are worth a whopping 500,000 gp.
How much should a common magic item cost? ›Common items are worth 100 gp, uncommon ones are worth 500 gp, rare items are worth 5,000 gp, very rare items are worth 50,000 gp, and legendary items are worth a whopping 500,000 gp.
How many magic items should a party have? ›The official rules expect a character at level 20 to have 6 permanent magic items. That's a perfectly manageable number, and you should be very cautious to go beyond that.
What is the most overpowered D&D builds? ›- 5 The Sniper.
- 4 Polearm Barbarian.
- 3 Fey War Priest.
- 2 Goodberry Life Cleric.
- 1 Bear-barian.
If your DM allows it, the DMG (p. 135) recommends about 500 gp for a uncommon item (example: +1 weapon) and 5,000 gp for a rare item (example: +2 weapon).
How expensive is a +1 weapon? ›DMG guidance (135) is 100g - 500g for uncommon (Weapon +1). It's important to remember that a +1 weapon adds to the attack roll AND the damage roll.
How much is a plus 1 shield 5e? ›A +1 shield (Uncommon) is listed at 112gp and a +2 shield (Rare) is listed as 838gp. If my memory is correct, in the PHB or DMG it says that rare items have a minimum of 5000gp in value. Another issue is the Adamantine Plate Armor.
What items can a level 5 character have? ›At level 5, all characters can pick up a free +1weapon or shield or Rod of the Pact Keeper, or Wand of the War Mage, but they are capped at carrying 3 magic items of >common rarity, not counting consumables, and that +1 sword or whatever counts against those 3. And no legendary items.
How many magic items should a level 4 character have? ›For instance, during character levels 1-4, it says the party is supposed to accumulated 9 “minor” items (mostly expendable items like potions and scrolls, plus a few low-power permanent items) and 2 “major” items (like magic swords and shields and ioun stones and the like).
What is the most badass class in DnD? ›1 Paladins
The paladin is perhaps the most powerful combatant of all of D&D 5e's classes. It combines the best aspects of the fighter and cleric into a single character. Paladins get a fighter's weapons, spellcasting like a cleric, and several unique features.
What is the hardest class in D&D? ›
- Druid.
- Monk. ...
- Sorcerer. ...
- Cleric. ...
- Warlock. ...
- Rogue. ...
- Ranger. ...
- Paladin. The easiest class for beginners on this list is the paladin, however, it is harder to play than the fighter and the barbarian. ...
Godly Weapons, also known as Divine Weapons, God-Tier Weapons or Divine Artifacts are ancient artifacts infused with divine energy. They are the some of the most powerful objects within the Dominance Universe, and due to their divine nature, are rendered indestructible by conventional means.
What are the big six magic items? ›With that in mind, the Big Six are a collection of six specific types of magic items. They are as follows: Magic weapon, magic armor (and shield), amulet of natural armor, cloak of resistance, ring of protection, and an ability score boosting item such as a headband or a belt.
How to find magic in everyday? ›- Express Gratitude. Gratitude is a form of magic. ...
- Practice Forgiveness. If you're holding grudges you're not hurting anyone but yourself. ...
- Perform Acts of Kindness. ...
- Take Care of Your Body. ...
- Follow Your Dreams. ...
- Just Be You. ...
- Create a Ritual. ...
- Look for Everyday Magic.
the holder of a Luckstone will get a +1 bonus to ability checks and saving throws. All in all, this one item just makes all of the Bard's many abilities and skills a little more doable regardless of the situation.
Who is the strongest human god in D&D? ›If knowledge is power, then Oghma would be the most powerful god in the Dungeons & Dragons pantheon. Despite his relative lack of any divine power, especially when it comes to gods that command elements or rule over regions of the cosmos, Oghma is a favorite of storytellers, inventors, and scholars as well as mages.
What is the strongest class in D&D lore? ›- Fighter 3.8%
- Monk 3.7%
- Paladin 16%
- Ranger 1.9%
- Rogue 7.2%
- Sorcerer 6.4%
- Warlock 6.3%
- Wizard 29.2%
The 18th century Boateng saber remains the most expensive sword in the world. Sold in auction twice, originally for $5.93 million in 2006 and for $7.7 million in 2008, it features decorations and inscriptions alluding to the Chinese emperor Qianlong of the Qing dynasty.
How much is a +3 weapon in D&D? ›Of course, in some games that could be pocket change, but then they can change the base cost of 200 gp to 500 gp and then a +3 weapon would cost 9,000 gp; or change the base cost to 1,000 gp, and then a +3 would be 18,000 gp.
What age should you buy a sword? ›As a location-restricted knife, swords cannot be sold or given to individuals under the age of 18.
Is a +2 weapon rare? ›
The prevailing wisdom on this board seems to be that +1 weapons are kingly, +2 are legendary, and +3 are godly in rarity.
How long does it take to don armor 5e? ›Category | Don | Doff |
---|---|---|
Light Armor | 1 minute | 1 minute |
Medium Armor | 5 minutes | 1 minute |
Heavy Armor | 10 minutes | 5 minutes |
Shield | 1 action | 1 action |
By this tiebreaker, abyssal bloodiron is the most expensive special metal. It's more expensive than adamantine (3,000 gp for a weapon), obdurium (twice that, at 6,000 gp), Oerthblood (6,000 gp) and stygian ice (6,000 gp per weapon, 2,000 gp per pound).
How much shield is red? ›Purple: 100 shield. Red: 125 shield. Gold: 100 shield (Shield Cells heal 50 each instead of 25)
How much does a Sentinel shield cost? ›The normal price is 1000 gold, although it is discounted to 800 gold in the episode for both the shield and the enchantment on Orym's shield.
How much AC does a +1 shield give? ›A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
Are level 20 characters gods? ›At level 20, D&D characters become nearly godlike, but some classes boast stronger high-level features than others. Level 20 is a rare threshold in Dungeons & Dragons, where players pretty much turn into gods.
Can a character go past level 20? ›Any characters who are able to gain Epic Levels no longer have their ASIs or Feats limited to an ability score of 20. These become available at levels 22, 24, 26, and 28 in addition to any provided by their class.
Should I level character to 90? ›Every ATK stat and buff gained by a character will scale based on their Base ATK. So it's very valuable for maximizing damage. Leveling a weapon to 90 is always a good damage buff – especially for DPS characters.
What level are very rare magic items D&D? ›...
3b - Magic Items.
Rarity | Character Level | Item Value |
---|---|---|
Uncommon | 3+ | 100-500 gp |
Rare | 5+ | 500-2000 gp |
Very rare | 7+ | 2000-5000 gp |
Legendary | 9+ | 5000-10000 gp |
At what level should characters get rare items? ›
...
MAGIC ITEM RARITY.
Rarity | Character Level | Value |
---|---|---|
Common | 1st or higher | 50-100 gp |
Uncommon | 1st or higher | 101-500 gp |
Rare | 5th or higher | 501-5,000 gp |
At the start of level 5 they should have roughly 700 gold each, and at the end 3000 gold each - so they gain a total of about 2300 gold. The amount of gold you gain isn't the same each level, as you level up the amount of wealth you accumulate will increase.
How rare is it to get a 5 star weapon? ›In this particular banner, there are no five-star weapons to be earned so a five-star character is guaranteed, but only if the player manages to get lucky enough to score that 0.6% chance. Even four-star rewards are relegated to only a 5.1% chance, whereas getting a three-star reward will happen 94.3% of the time.
Should I roll for 5 star weapons? ›In many calculations, a five-star weapon can increase its recommended character attack potential by up to 30 percent. While this isn't required to beat the game, and you can still take on the Spiral Abyss without it, it's a nice boost.
Is it easy to get a 5 star weapon? ›However, five-star drops in Genshin Impact can be incredibly rare. For example, there is only a 0.6% chance of getting a five-star drop from each wish a player makes on Ballad in Goblets. However, there's also a good chance that these wishes may result in three-star weapons and maybe a four-star character on occasion.
What is the most powerful charm in D&D? ›- Charm Monster. ...
- Sunburst. ...
- Meteor Swarm. ...
- Psychic Scream. ...
- Wish. ...
- Disintegrate. ...
- Power Word Kill. Here we have the classic insta-kill spell. ...
- Arcane Eye. Arcane Eye is a 4th level Divination spell usable by Clerics and Wizards.
Ring of Evasion, Ring of Spell Turning, or RIng of Invisibility are all great items for Dragons.
What class is best for magic D&D? ›1. Bard. Bard is quite possibly the best class for a beginner to play. It's a magic-heavy class that doesn't require the spell slot management of other magic classes, like Wizard or Warlock, and is also incredibly versatile.
What is the best magical damage type 5e? ›What is the best damage type in DnD 5e? Magical bludgeoning, piercing, and slashing damage are the best because only the demilich is resistant to them and no creatures are immune to them. That's one of the reasons eldritch blast is such a powerful spell.